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World-Building

  Blood and Ruin World setup

  The Kingdom of Luminara - Light Fae

  A nd of golden forests, crystalline rivers, and ethereal beauty. Governed by celestial w, Solmiras believes in order, discipline, and prophecy. Beneath the surface, however, the court is filled with political manipution and the fear of tainting their supposed purity.

  Ruled by: King Aldric Vaelor

  Political System: Monarchy, advised by the Council of Elders (a powerful faction controlling w and policy).

  Magic: Earth and Water-based. Light Fae Royals can create and manipute both elements, while commoners can only control what already exists.

  The Kingdom of Nocthorn - Dark Fae

  A realm of eternal twilight, shadowed mountains, and haunted ruins from wars long past. Noctyros thrives on chaos, passion, and raw strength. Unlike the Light Fae, power is earned through combat, not birthright.

  Ruled by: No central ruler after the Great War, leaving noble houses and warrior cns in a constant struggle for dominance.

  Political System: A council of noble houses, each vying for ultimate rule.

  Magic: Fire and Air-based. Dark Fae Royals can create and manipute both elements, while commoners can only control existing sources.

  The Witch Cns

  The witches exist independently of both Fae Kingdoms but have been persecuted for their knowledge and influence. Each witch is born with unique abilities. Each witch can have one or multiple powers, but training and lineage py a crucial role in developing them.Though they often remain separate, witches sometimes form alliances, offering counsel, forging pacts, or providing magical aid to either kingdom.

  Political System: Cn-based, each with a distinct magical specialty.

  The Varlos Cn: The first and strongest witch cn, masters of warfare and combat magic, known for wielding multiple powers their dissappearance is shrouded in mystery.

  Lirienne Cn: Healers and alchemists, known for their mastery of potions and restoration magic.

  Sevaris Cn: Diviners and seers, feared for their ability to foresee events and unravel hidden truths.

  Mordain Cn: Ritual magic users, specializing in long-forgotten spells, enchantments, and warding techniques.

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