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chapter 11

  {The dungeon core}

  After saying that there were only 2353 steps only the human went up the stairs. Going 5 steps at a time, he reached the top in a minute of time. He then sat down in front of my core. He grabbed a piece of paper what I think the contract is. He grabbed a small table from somewhere and put the contract on the table.

  “Here is the contract go have a look”

  Contract between the adventurers guild of rivermarsh and the dungeon core Titanic core.

  


      
  • The adventurers guild will resolve any political problems that may occur about the core outside of the cores influence.


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  • The dungeon core shall not send out modified dungeon life to the outside without the research guild permission.


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  • The adventurers guild will protect the dungeon core form any and all who try to attack the core. Within the guilds power.


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  • The core shall make the floors gradually more dangerous. (E.G 1st floor for evolved/tier 0, 2nd floor evolved/tier 0-1…)


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  • The guild shall provide the core with various flora and fauna on the demand of the core. The core still must pay the persons getting the flora or fauna.


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  “The contract is very loose and some of them you can find loopholes, but it is mostly to protect you from other governmental bodies.”

  The contract seems very beneficial. Looking over it Is indeed very loose and they will resolve outside political problems. I won’t need to just send hordes of creatures as a “political” response. I can’t control creatures when they leave the dungeon.

  The only thing that might be a problem is the gradually more dangerous part. I don’t know how dangerous my floor is. So I beam my thoughts over to the human.

  “Hey, do you know how dangerous my floor currently is.”

  “Ah, uh let me think.”

  “If a party is well prepared for the environment I think this floor would end a high tier 0 floor. Although I am not sure if you include that giant drakeling. The flowers can be resisted if people use masks. While those bird creatures are smart and big a group of high tier 0 adventurers can go fight with them.”

  “Unless the creatures lvl increases too much this floor will be fine. Just the drake is a bit overkill.”

  That’s good to know that the first floor is within tier 0 for now lets set the max level of creatures to 9 for the flora uncapped. Now that I know that I can complete the contracts obligations I will accept the contract. I also think that this human can suplex my core if he really wants to.

  “I accept the terms on this contract. How do I sign it?”

  “You focus on the contract and create a signature in the paper.” The human points at a spot at a lower spot in the contract. “Here.”

  I do what he said and focused on that part of the contract. Now what for signature do I want. Let me see. I have it! I create a kobold carrying a giant blue orb on that spot. The human looks at the contract.

  “Well that’s it. Good to have you on board.”

  “Well then human, I have a request. I need 5 people to stay in my dungeon for at least 2 weeks. Can you and your party stay that long?.”

  “I will ask my party members if they want it, and you or I can ask some people to stay for that long. Honestly a few researchers will with a high likelihood stay that long.”

  Oh well that’s good to know that that one will be done in around 2 weeks. If not I can just summon precious gems or other precious resources to convince them to stay.

  “One last question human what species is that crab person?”

  “A crab-kin, he hasn’t spoken so I have no idea if they are any other species either.”

  Having nothing else to talk about the human gets up, and goes down the stairs. Before they leave I ask them.

  “Do you still want the protection of not being attacked?”

  Whazra and the admiral didn’t want the protection while Gideon and Ichthy wanted it. After a few minutes of bickering they chose to keep the protection.

  Now that they have left for real, I rechecked again what is needed. The 2 week adventurer stay and the boss. Now that I think of it didn’t I forget the greater marsh leech. They will be a great addition to the lower lake and pools. I created one to see what traits they have.

  Lvl 1

  greater marsh leech

  Mana: 8/8 Regen: 1 mana per/h

  Species traits [Marsh Predator], [Lesser paralyzing Saliva], [Minor Elastic Body]

  The story has been taken without consent; if you see it on Amazon, report the incident.

  [Marsh Predator]

  This trait enhances the ability to hunt better in swampy environments.

  +100% movement (swamp),+50% stealth (swamp)

  [Lesser paralyzing Saliva]

  This trait gives the ability to numb the flesh.

  +50% paralyze effect

  [Minor Elastic Body]

  This trait gives the ability to be more flexible and stretchable.

  +25% body elasticity

  The trait [Lesser paralyzing Saliva] is truly interesting. Being able to bite something and they might not notice it. Or even worse is many leeches bite a weak person they might get fully paralyzed and fall in the water. [Marsh Predator] a good trait but situational to marshes and swamp like areas.

  [Minor Elastic Body] on the other hand minor trait could be useful if I get a better version of it. The leeches currently are 45 centimeters long and up to 10 centimeters wide, if I added [Gigantism] they would be around a meter long and 20 centimeters wide.

  Eh, more for the research guild to discover. I created 3 versions of leeches. One with [Gigantism], one with [lesser natural stealth] and one with [lesser electro-synthesis]. All three replacing [Minor Elastic Body]. The big ones are going to be the most common ones and the electric one the least.

  Placing all three in the lower lake and the river downstream all the way to the pools. In the pools there will be more electric versions. The pools aren’t swamps or marshes, so the ones that live in the river and pools I gave [lesser predatory instinct] instead of [Marsh Predator].

  And speaking of getting better versions of traits. I could make a farm to improve traits. I just need a place to test them and a trait that would be interesting to see upgraded. The [lesser electrical instability], that would be a fun trait to try to upgrade.

  I created a room all the way on the roof, above the entrance to my core. I created a pool where I put the exploding algae. I made the algae so that when they reach maturity and split they explode. Then the one with the bigger explosion gets remade.

  That pool was quickly filled with explosion and lightning. For now you can barely hear it while being in the arena. The sound will probably get louder over time.

  Now that all creatures that were gifted have been created is it time to create the boss of this floor.

  Lets see what for creature can I use for the boss. The three creatures that could be turned into a boss are the drakeling, badger and raptor. The Human said that the drakeling would be too powerful for this floor. That leaves me with two options. Using the badger it would create a situation where the badger would be really tough and slow. Creating a boring fight.

  Using the raptors as a template for the boss would be the best, but one raptor would not be a fight. It would be too easy. Using three of them would be better. Although it would have minimal difference compared to the whispering field.

  And the traits they would have now aren’t the greatest. Upgrading the [lesser intelligence] would be good, and then mutate a speed or cooperative trait. Creating the new trait would be the easiest, just putting them in a radioactive zone and creating many of them. The ones who do best in speed or cooperation get used for new creation. Until a mutation occurs.

  Upgrading [lesser intelligence] will be more difficult. While they could just randomly get it from mutation, it will be a very low chance. Oh I totally forgot, the boss gets to be lvl 10. Which means that there is a possibility that the [lesser intelligence] will upgrade.

  I started the mutation pit. Removing the leftover bodies as they piled up. I moved the bodies to the lower lake, feeding the amphibians and leeches. While also creating more biological muck a the bottom of the lake.

  It took way longer compared to the other times I did this, it is likely that smaller creatures mutate faster? Or these raptors have more innate mutation and radiation resistance. After 4 days of mutating and dumping over 6000 bodies into the lower lake, I got the mutation I wanted [Enhanced Agility].

  [Enhanced Agility]

  This trait improves movement and reaction speed.

  +100% movement, +50% reaction speed.

  A simple but effective trait. Perfect for my first floor boss. I created 3 raptors with [Enhanced Agility], [gigantism] and [lesser intelligence]. As I selected the three as the boss they evolved. Each one improving a different trait.

  One of them got [Greater gigantism], another got [greater Enhanced Agility] and the last one got [intelligence]. Sadly since these evolved I cannot take their trait, and if I try to do so I only see the unevolved traits they got. I can only get the traits if the unevolved form has the traits.

  Now what for reward shall the ones who conquer this boss get. Giving a big chunk of rare resources is not a good idea, too heavy to bring back. Can’t create magical ores and items yet, unless I use body parts of my creatures or flora.

  What I will give as reward shall be armor pieces of the boss. Three different sets. All three having many colorful feathers and a raptor mask as helmet. I do wonder what bonusses these armors will give, sadly I don’t have a way of inspecting them.

  Time to implement the boss summoning visuals. I made it so that when someone dropped a droplet of blood on the altar the arena begins to fill with steam. The stairs close behind them trapping whoever is in the arena, unless they can climb a sheer 20 meter smooth wall. Then in the smoke the three raptors are created. When the smoke clears then the raptors start their attack. I also made it so if someone tries to attack the boss while not being in the arena. There would be small raptor created who would try to push in the attacker or try to make the attacker go away. The amount of tiny raptors increase with time.

  {The party going back form the core}

  “WHY ARE THERE SO MANY CORPSES!” Gideon says, after which he vomits.

  “It seems that the dungeon is dumping these raptors here. Potentially he is creating a new trait. Look at that one, that one is very malformed.” Ichthy said while taking samples of the raptors after which he starts drawing the scene.

  Wharza and the crab-kin are barbequing a few fresh raptors on a fire.

  “Quite tasty don’t ya say crabby?”

  The crab-kin nods very hard.

  Badger shakes his head, preparing a few anti food poisoning potions.

  In the distance the Admiral is fighting a few rainbow amphibians while surrounded by dead raptors, leeches and rainbow amphibians.

  “HAHAHAHA, I have never fought this big of amphibians. And these leeches that try to electrocute me are great energy boosters.”

  Gideon watches as the Admiral bite into an electric leech making Gideon vomit again.

  What for floor would you like the 2nd to be

  


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