- Character Stats
- Mana: Represents the magical energy a character can harness. Increases with leveling up and can be boosted by equipment or specific training.
- Hit Points (HP): Measures the health and physical durability of a character. When HP reaches zero, the character is incapacitated.
- Stamina: Indicates the physical and mental endurance. Vital for performing actions and using powers. Exhaustion of stamina can lead to decreased performance.
- Divine Aura: A special stat for gods, representing their influence and presence. Increases with divine actions and training. Affects interactions with other beings and the strength of divine powers.
- Skill System
- Skill Levels: Skills increase through use and training. Skills are categorized into various types, such as Combat, Magic, Crafting, and Diplomacy.
- Skill Points: Earned through leveling up or completing quests. Can be allocated to improve existing skills or unlock new ones.
- Skill Upgrades: Advanced skills can be unlocked when reaching certain thresholds in relevant stats or skill levels.
- Power System
- Active Powers: Abilities that can be used in combat or other situations. Examples include elemental attacks, teleportation, and healing.
- Passive Powers: Constant effects that enhance a character’s attributes or grant additional bonuses, such as increased mana regeneration or resistance to certain types of damage.
- Divine Powers: Unique to gods, these include abilities that influence reality, create artifacts, or manipulate divine energies.
- Leveling Up
- Experience Points (XP): Gained through battles, quests, and completing objectives. XP is used to level up characters and unlock new abilities.
- Level Benefits: Each level-up increases base stats (Mana, HP, Stamina), unlocks new skills or powers, and can enhance existing ones.
- Equipment System
- Weapons: Enhance combat abilities and can offer unique powers or boosts. Example: Sword of Flames might increase fire damage.
- Armor: Provides protection and can offer additional benefits like increased stamina or resistance to certain elements.
- Jewelry: Offers various boosts such as increased mana regeneration, enhanced skill effectiveness, or additional divine aura.
- Upgrades: Equipment can be upgraded by a Skill Smith at a great cost, improving its stats or unlocking new abilities.
- Skill Smith
- Skill Upgrades: A special NPC or entity that can enhance skills or create new ones at a significant cost and through intense pain.
- Enhancements: Upgraded skills may include new effects, increased potency, or synergistic bonuses with other skills.
- Hidden Stats
- Unlock Conditions: Hidden stats become visible once Mana, HP, and Stamina each reach 5000. These stats can significantly impact performance and abilities.
- Effects: Hidden stats can alter the effectiveness of skills, powers, and divine auras. For instance, a high hidden stat might provide increased critical hit chance or enhanced divine aura effects.
- Divine Auras
- Aura Levels: Divine Auras have levels that correspond to the god’s influence and power. Higher aura levels increase the god’s ability to affect the world and interact with other divine beings.
- Aura Effects: Can provide bonuses to allies, instill fear in enemies, or alter the environment in beneficial ways.
Example Progression for Mikael:
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- Initial Stats:
- Mana: 100
- HP: 100
- Stamina: 100
- Divine Aura: 10
- After Level Up:
- Mana: +50
- HP: +50
- Stamina: +50
- Divine Aura: +5
- Equipment Boost:
- Armor of the Eternal: +200 HP, +10 Stamina
- Amulet of Power: +100 Mana, +5 Divine Aura
- Skill Upgrade:
- Fireball (Level 1): Basic fire attack.
- Upgraded to Fireball (Level 2) by Skill Smith: Increased damage and area of effect.