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Chapter 44: Preparing to meet the Villainness, Third Part.

  "Okay," Thariel jogged her brain to remember what she wanted to say to Sylka before they register. Nothing came up. "Quests are simple enough, we just need to do what it says on the piece of paper and then we'll be able to earn gold and accumute experience points."

  "How much gold in reward would that be?" Sylka waved around a gloved hand to attract Thariel's attention.

  "Not gold, copper." Thariel corrected, her reply made Sylka's face twist into a frown. She ignored it and continued with the rest of her expnation, "we'll only get copper or a meal as a reward for now, over time though, we'll be able to earn actual gold."

  "By risking our lives?" Sylka asked in sarcasm, which flew over Thariel's head.

  "Yep, by risking our lives," Thariel nodded. She felt that Sylka is probably worried about the entire thing so she reassured her, "don't worry, I'm sure everything will end up fine, especially when we're still lower ranked,"

  "What does that mean?" Sylka eyed her oddly.

  "It means that we won't get any killing quests for now, maybe one or two, but those things are either prioritized for higher ranked adventurers or already taken," which sucks, because she really wanted to get to killing things as soon as possible... For practice. Of course.

  ... Maybe. There's a good chance she'll hesitate when she's actually in the moment she needs to take a life. If that ever happens, Sylka would do the job for her.

  "Then if we're not hunting creatures, what are we doing?"

  "Gathering stuff, maybe finding some lost item, capturing live, weak animals, or searching for missing people, objects, or animals." Thariel answered, "those kind of things."

  "I don't know how to do any of that." Sylka said.

  "Then I'll teach you," Thariel assured.

  "You'll teach me?"

  "Yes. Now are you ready?" Thariel turned around after finishing tying the leather straps of her chest piece.

  Sylka is looking more confident than the Kobold's tone suggested earlier. Pair that with her new adventurer's gear and Sylka looked like a veteran in the job already.

  "Yes." Sylka replied brazenly.

  "Let's go then."

  The adventurer's guild doesn't exist in Streamwise and this is the case for most of the settlements across the world since the building itself has a lot of functions- this is also true in the game, - like teaching, information gathering, and protection just to name a few.

  What most small-sized towns like Streamwise have instead is a dedicated building for quests equipped with a notice board where people can still register to become valid adventurers and get tags with corresponding levels but only through their own merit.

  The progress is slower when compared to cities too, and only registering comes easy.

  It wouldn't be a problem for both Thariel and Sylka though, since they already looked like they're ready to scour the forest and kill things with their weapons, leather armor, and chainmail.

  They should level up fairly quickly since there are rules in the guild that state anyone who has gear beyond their present tag level shouldn't be taking lower level jobs from newbies and are better off doing other jobs. Like hunting.

  Because the town doesn't want to risk something inside the forest growing too strong for the local guards to take out, hunting dangerous creatures is actually a big demand in towns like Streamwise as well.

  The two of them made their way towards the town square and headed to a small building.

  This pce is commonly referred to and is recognized as an adventurer's guild but it was more accurate to call it a police station rather than a proper guild since it also acted as a pce for the guards to occupy and also as a prison.

  Somewhere below the floor, a constructed dungeon ys. Prisoners are kept there to be killed by slimes which are then farmed for their cores after they evolve. In that sense, Thariel thought referring to it as a farm is also appropriate.

  The pce was mostly empty when they entered and save for the occasional cleaning staff, no one could be seen wondering the upper halls of the building. Not even the guards.

  The following registration went well and Thariel taught Sylka how the guild system works as they filled out their forms. Sylka still didn't seem into it but Thariel saw that the Kobold is more amicable than before so she left it be.

  After registration, they got their tags and once that's on their hands, Thariel dragged Sylka to the notice board where they looked for jobs.

  The thing took over an entire portion of the wall on the right side of the office and despite that, it was full of papers pinned onto its surface. The oldest of these, from what Thariel could gather, had been posted only a week ago.

  Someone had been obviously doing the jobs on the notice board for it to be updated weekly, which Thariel thought is kind of insane since there are a lot of quests here.

  Expectedly, most of them don't involve going out into the wilds to kill bandits and instead have vilgers or people from other towns asking for locally sourced things. Disappointing, but not out of pce.

  The quests that she's looking for are on the government funded board by the receptionist's desk but those required a higher rank.

  This was fine, they can finish multiple quests in a single day anyway. Hopefully that'll speed up the process even more.

  Thariel picked up a posted quest asking someone to capture a live animal for them and dragged Sylka away from the notice board.

  "I saw quests involving potion making there," the Kobold informed her.

  "Don't take those, they're from the alchemist's guild and they're bad news," Thariel replied ominously, "we don't want to work for them, it's better if we're independent."

  After giving the quest, it was stamped under their name and the two of them were off.

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